War of nations army templates




















It includes templates that are capable of offenses and breakthroughs in Europe. Your objective is to meet the absolute strength capacity in by fielding strong, numerous width divisions. German Coastal Infantry. This brief section focuses on Italy from to , and it has divisions specialized for heavy defenses and offenses in North Africa. You want to invest more in Special Forces suitable for mountains and rivers in mainland Italy later than Italian Coastal Infantry.

This section describes the capability of Japanese forces in the wake of invasions over the Far East and Pacific. You want to invest more in Marines divisions. Japanese Coastal Infantry. Base templates for the Soviet Union to protecting and overwhelming against the Axis Forces in Soviet Conscripts.

Starting as one of the warlords, you will start with a weak industry that lacks military factories. Your priority is to mobilize pure width infantry divisions to resist Japan before you research for tanks. You eventually want to invest in Special Forces and Air Force much more before you can deploy your tanks.

Chinese Coastal Infantry. You start in a nation with rough terrains like rivers and mountains, but you have rich resources to sustain your military power, so you are in an excellent strategical position.

You want to invest in Special Forces that suit fighting across rivers and mountains and Air Force much more before you start to deploy width tank divisions. Turkish Port Garrison. This section concluded the guide. Thank you for reading my guide. I hope you find this guide helpful. Please leave a comment if you disagree with some of the templates or want to leave thoughtful feedback.

You are welcome to make suggestions to add templates to fill in some nations. MrNostalgistic [author] 23 Nov, am. The guide will be updated by December - January. Vixen 1 Sep, am. Tai Korczak 15 Aug, am. Sorry bruh but I prefer the old guide.

This one is way to sterile and generic now. Lekuma 6 Aug, pm. I kinda miss the "most overpowered template to field" is it really not as useful as The composition of your division can make or break a battle. This item has been added to your Favorites. Created by. Akfiz Offline. Category: Gameplay Basics. Languages: English. Guide Index. Where and How to Edit Division Templates.

The Stats Screen and Base Stats. Combat Stats and Equipment Cost. Infantry Divisions. Tank Divisions. Summary of the Divisions. How Armored Divisions Work. Basic Combat Guide. Suppression in Occupied Territories.

Ending Tips. Each division has a division template. You can manually choose which divisions you consider to be elite, normal or backup. This is how a division looks like: - Each division consists of up to 5 combat regiments and 5 support companies. Elite divisions will be prioritized for better equipment, followed by regular divisions and finally reserves.

An example would be elite divisions only using the latest weapons and reserve divisions using the oldest. These are the stats for the 7 Infantry - 2 Artilery division from above. The stats may change based on your national ideas or completed researches.

Base Stats. Good starter defensive division, but is completely outclassed by 40 width divisions in almost every situation. Still good in low supply areas like Africa or Asia. Great for when you play a small nation with limited factories and can't afford to produce both infantry weapons and artilery. Good starter offensive division, but is completely outclassed by 40 width divisions in almost every situation. Decent in defensive too.

The goal being to provide an armor bonus against the majority of AI and maybe even player builds while providing piercing to beat up any armor that may be encountered along the way. This does not work with the Light Tank Destroyer version. The 40 width divisions outclass 20 width divisions because of how criticals are calculated. The 40 width divisions do more damage at the expense of having half the organization of 2 divisions of 20 width.

But it's only 1 division instead of 2 divisions so it can cover less ground. However they deal times more damage, so the tradeoff for using 20's is barely worth it.

This generally leads to faster fights if both of you are fighting with 40's. This in turn makes your enemy take more attrition damage so don't underestimate 20's defensive power, especially in wide theaters. Most people like to have a line of 20's as the front and then a smaller army of 40's to do the pushing.

They are never good. They don't have the damage to defeat enemies on the attack and have lower organization than 2 divisions of 20 width 10 infantry meaning they will fall faster when defeated. This is preferable to the above division, especially if you're fighting in Europe.

These are good if you're fighting against tanks and aren't looking to abuse space marine divisions see below. These are usually banned in multiplayer games as they are completely game breaking. The AI basically never builds enough AT to counter the extra armor you have on these infantry divisions.

Maintenance companies are good on your armored divisions to reduce attrition losses. Higher production cost, but these divisions are nearly unstoppable. Probably banned in most MP games, and will destroy anything they face in singleplayer. However, with Anti-Tank support unit a 10 INF will get 20 piercing so your 15 armor light tank divisions won't get the armor protection and take the full damage. But if you go against armored divisions or infantry with Anti-Tank there will be a huge difference between the performance of Light tanks and Medium or Heavy Tanks.

A Light Tank division whose armor is pierced is not the same thing as a regular infantry division when attacking. To pay tribute to all these victims there is the day of Remembrance of all Victims of Chemical Warfare, which takes place on November Inspired by this theme we have created this April 4 is the Mine Awareness Day, which aims to eliminate these devices and remnants of war explosives, as they pose a great threat to the population of these places.

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