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Security updates for Acrobat, InDesign and more. Microsoft Edge browser version Intel driver update The best free SSD tools. New Photoshop version Google Chrome This release sees OpenBVE moving to bit by default. On Windows, legacy plugins are now run via a WCF proxy application. Alternatively, you can use the bit OpenBve Unfortunately, bit support on Apple is not yet functional. This is because the main menu is a WinForm, which is currently not supported on x64 Apple.
This is the home of OpenBVE , a license-free, open source, free of charge train driving simulator. This program includes detailed per-car simulation of the brake systems, friction, air resistance, toppling and more. In 3D cabs, the driving experience is augmented with forces that shake your simulated body upon acceleration and braking, as well as in curves.
Besides that, OpenBVE features a 3D positional sound system best enjoyed with surround speakers, train exteriors and timetables for the current run. Finally, via the main menu, routes and trains be easily selected to start a new session, the controls can be configured to keyboard or joystick devices, and a variety of options can be selected. Compared to other simulators of the genre, especially compared to commercial games, OpenBVE has its main focus on realism, not necessarily on user-friendliness.
You should be willing to study operational manuals for the routes and trains you want to drive, and will in many cases not get along by just memorizing a few keystrokes. If you can identify with this focus, OpenBVE might be the right simulator for you. Latest Stable Release: 1. Change: Improved behaviour of the AI driver on a steeply falling gradient. Change: Tune alignment of some in-game menus after introduction of the new GL3 main menu. Fix: Transparency in the GL3 renderer was incorrectly taking into account lighting conditions.
New: Support Densha DeGo! Zuki controller, improve support for some others MarcRiera New: Add Lighting Change events to allow the light model to be altered over the course of a route. New: Add hour, minute and second variables to animated files. Change: GL3 now uses a forward compatible context, and works correctly on Apple. Change: Switch font used on Apple, should give a much better set of Unicode glyphs.
Fix: Positional bug in CarXMLConvertor some converted sounds were being placed incorrectly versus their original hard-coded position. Fix: Handle the case where a driver reports it supports GL3 features, but crashes when they are requested. Significantly improved DenshaDeGo!
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